Some info and shots on another building I shot for Parklex.com
This building was part of a zero waste energy scheme in the Tianjin TEDA development zone. Which this part happened to be on an island, which happened to shut the bridges off the island at 6pm, which happened……. Anyway managed to live to tell the tale. I was releaved to have found a black cab which I had to share with a young romantic couple. Tired and not looking forward to the journey through Tianjin to the high-speed Train Station, al of a sudden the cab’s radio started playing “take my breath away”; while I watched in the slow motion as the young couple made out. Well after that moment of power ballad serenity was over we had managed to make it off the island and we were duly ejected from the cab/boudoir of Top Gun squeezy emmotion.
Of coarse the monorail still hasn’t managed to open the stretch of track which connects the last station to the the train station which means for the second time in my life I’ve had to brave the back of a Tianjin motorcycle with tripod and camera gear rushing and weaving through the oncoming traffic; some stationary, some predatory. To get to the station on time.
Tianjin has to have the most mismanaged and incompetent transport system in the world. When I got back to Beijing on the rather pleasant 35min train I had to wait 2.5hrs for a cab which made me later for a birthday party dinner. At which party a friend of mine had just done the same journey to pretty much the same place, but instead took a cab there and back because he couldn’t risk the stress and possibility of being late. Lesson learn’t
Anyway Some Data about the building and more pics at the bottom.
Architects: MoChen Architects & Engineers (www.mochen.com）
设计总监: 赖军 |DESIGN DIRECTOR Lài Jūn
建筑设计:姜源宣 林亚娜 王哲 杨明 |ARCHITECTURE DESIGN Jiāng Yuán Xuān, Lín Yà Nà, Wáng Zhé, Yáng Míng
工程设计| 李志军 景刚 聂亚飞 王伯荣 ENGINEERING DESIGN Li Zhì Jūn, Jǐng Gāng, Niè Yà Fēi, Wáng Bó Róng
室内设计:郝向孺 赵晖 宋伟 徐瑞 |INTERIOR DESIGN Hǎo Xiàng Rú, Zhào Huī, Sòng Wěi, Xú Ruì
China Architectural Institute of Science and Technology (green technical advisor)
Project construction team:
Industrial Construction Co., Ltd., Shenzhen, Zhuhai
The Beijing Tiankuo Hongyu Building Decoration Engineering Co., Ltd.
Parklex: Cladding and internal wall timber structure
建设时间Construction Duration 2010.4-2011.5
占地面积(M2)Land Area 543.08
建筑规模(M2)Gloss Floor Area 1245
地上Upper Ground Floor Area 953.
地下Under Ground Floor Area 292
容积率Floor Area Ratio 0.34
绿化率Green Rate 38%
The building client Vantone is one the biggest developers in China. This project acts as the community center of a new residential development, Vantone Eco-city based in the Binhai district of Tianjin. A newly developed zone which is part of the massive TEDA development project in Tianjin (http://en.investteda.org)
The project aims to reach the zero-energy building standard by significantly reduce building energy consumption through the design, use of clean energy, wind energy, solar energy and geothermal energy as an alternative to conventional energy of burning fossil fuels to supply the building with the energy required. The ultimate goal of such design is to be completely be self sufficient without the need for municipal supply.
The low energy building design practice.
The goal was to design a zero energy consumption building from the ground up, and by doing so give full consideration to the needs of the various energy-saving technologies. The design strives at a combination of modeling techniques and technology to provide this. For example: due to shortage of land, the project will provide the building electricity demands via photovoltaic panels set on the roof; combined with the simulated data of the building site wind environment, the layout of the building accommodates natural ventilation via air vents in the spring and autumn, this use of natural ventilation reduces air conditioning energy consumption.
- Client is Qingdao Vanke Properties Co., Ltd.
- Ssales office of Qingdao Vanke Licang New Town first-stage Project.
- The architect is Gao Yingdong of Shanghai Yuangou Architects Office.
- Construction by Beijing Honghengji Curtain wall Decoration Engineering Co., Ltd. using exterior Parklex Panels.
- 2,450 square meters of Parklex panels used
- The total cost of building is RMB 20,000,000 yuan.
- It’s part of a 5,000 square meter site
As an architectural photographer based in Beijing sometimes it can be frustrating not having a huge array of architectural styles to visit and boost your portfolio with. But in this building I found an unusually pleasing use of hardlined structure and concrete finishing. In the process of architectural photography I want to test myself on buildings that have innate integrity and elegance without the embellishments or extraneous details that often become process in a rapidy growing country, where better to look for such a example than a communist stadium.
So I arrived at the location and it’s desolate and empty, cold and windy, surrounded by a big fence and a little guard house.
Guard walkby – first take, not enough courage, story not fully formed, no bottle. Seemless 180 degree turn and back to entrance. “Hi I’m here to take photograph for a big magazine”, the jovial teenage guard keeper smiled, let me in, probably the most engagement he’s had on the job thus far. Well, at least until his boss finds me and gives him a bollocking. Knowing that my time was limited and that I had only managed to break through the first chink in the armor, I rapidly set up tripod and snap away at different locations. It’s funny how the first shot you take is often the best of the day, the rest tend to gradually become fillers. After 20mins or so someone important does shoo me away, I pack up and leave, job done.
A rare clear blue sky in Beijing, perfect backdrop for the image below, sets of the sandy tone of the concrete perfectly. I was waiting for as long a possible for a little schoolkid to come running over the horizon waving the red flag of china, but alas it’s never quite as good as the adverts.
Architectural Photography shoot for Parklex last week. Their wood facade system here employed behind a glazed curtain wall.
I started using Photomatrix HDR software for these images instead of the usual Photoshop HDR pro inbuilt feature. Photomatrix is a software hailed by creators of the more extreme overindulgant togs looking for that surreal painterly effect. But with a little restraint can actually be tamed to produce a more realistic view (i.e. what we actually see) and there fore more suitable for use in architectural photography. This is down to the dynamic range limitations of camera sensors.
- Compared to a camera sensor the human eye has a dynamic range that can encompass a lot more (example: a view where we can see details in the darkness and still see details in the brightness would require a camera to expose two shots at different exposures, one to capture the shadows and one to capture the highlights, as both do not fall within the range a camera can capture in one exposure). Actually as I write this I just found a wiki article on the human eye stating that the human eye has a dynamic range of just
6 stops, below the 10 typical of modern professional DSLR’s. Which makes me think that our brain is perhaps processing a range of captures that result in what we see, which may be a part of the reason why in the morning when we first open our eyes our vision is severely hampered and things seem to bright and with too much contrast. In effect what we see is a composite HDR image. This requires more thought… will write more later.Actually this article on dynamic range states that the eye has a range of about 17 stops which would make more sense, interesting technical reading at Eye to Eye Cameras and Vision, goes into how our vision is comprised from rods in our eyeballs to the methods the brain uses to interpret the information.
I wouldn’t say Photomatrix is purely a image processor as it seems to add it’s own effects that are add-ons rather than image tone generated purely from algorithms working on the images you feed it. i.e it seems to add some special effects of its own. But these can be tamed fairly easily with manipulations of its sliders, to get acceptable non-surreal images. And the rendering I get from it far surpass what Photoshop produces. For some reason colors tend to go awry a little with the photoshop produced HDR images and the details are less spectacular and at the same time less balanced. I think Adobe has spent little time developing this side of things and would not be surprised if future versions of their HDR Pro plugin are based on offerings by the likes of the people behind Photomatrix.
The few shots below I think vary on the scales of realism but while some would be better suited to an advertising backdrop image than for architectural representation purposes. The clients favorite was the interior image with the sunlight wrapping round the curved wood facade towards the camera.
As with all things your sense of taste can easily become lost after working hours on a couple of HDR images, and you can wake up in the morning and find that great work you worked into the night for looks like cheap kitsch Google+ fanboy imagery. I’d be interested in your comments…