Architecture, photography, speculation and scandal from the Middle Kingdom

Posts tagged “parklex

Vantone Eco – City community center, Tianjin. Parklex

Parklex - Vantone community center
Parklex - Vantone community center

Some info and shots on another building I shot for

This building was part of a zero waste energy scheme in the Tianjin TEDA development zone. Which this part happened to be on an island, which happened to shut the bridges off the island at 6pm, which happened…….  Anyway managed to live to tell the tale. I was releaved to have found a black cab which I had to share with a young romantic couple. Tired and not looking forward to the journey through Tianjin to the high-speed Train Station, al of a sudden the cab’s radio started playing “take my breath away”; while I watched in the slow motion as the young couple made out. Well after that moment of power ballad serenity was over we had managed to make it off the island and we were duly ejected from the cab/boudoir of Top Gun squeezy emmotion.

Of coarse the monorail still hasn’t managed to open the stretch of track which connects the last station to the the train station which means for the second time in my life I’ve had to brave the back of a Tianjin motorcycle with tripod and camera gear rushing and weaving through the oncoming traffic; some stationary, some predatory.  To get to the station on time.

Tianjin has to have the most mismanaged and incompetent transport system in the world.  When I got back to Beijing on the rather pleasant 35min train I had to wait 2.5hrs for a cab which made me later for a birthday party dinner. At which party a friend of mine had just done the same journey to pretty much the same place, but instead took a cab there and back because he couldn’t risk the stress and possibility of being late.  Lesson learn’t

Anyway Some Data about the building and more pics at the bottom.

Architects: MoChen Architects & Engineers (

设计总监: 赖军 |DESIGN DIRECTOR Lài Jūn

建筑设计:姜源宣 林亚娜 王哲 杨明 |ARCHITECTURE DESIGN Jiāng Yuán Xuān, Lín Yà Nà, Wáng Zhé, Yáng Míng

工程设计| 李志军 景刚 聂亚飞 王伯荣 ENGINEERING DESIGN Li Zhì Jūn, Jǐng Gāng, Niè Yà Fēi, Wáng Bó Róng

室内设计:郝向孺 赵晖 宋伟 徐瑞 |INTERIOR DESIGN Hǎo Xiàng Rú, Zhào Huī, Sòng Wěi, Xú Ruì

合作伙伴|PARTNERS 中国建筑科学研究院(绿色技术顾问)





China Architectural Institute of Science and Technology (green technical advisor)
Project construction team:
Industrial Construction Co., Ltd., Shenzhen, Zhuhai
The Beijing Tiankuo Hongyu Building Decoration Engineering Co., Ltd.

Material Suppliers:

Parklex:  Cladding and internal wall timber structure


建设时间Construction Duration       2010.4-2011.5

占地面积(M2)Land Area     543.08

建筑规模(M2)Gloss Floor Area 1245

地上Upper Ground Floor Area        953.

地下Under Ground Floor Area 292

容积率Floor Area Ratio     0.34

绿化率Green Rate      38%


Project summary:

The building client Vantone is one the biggest developers in China. This project acts as the community center of a new residential development, Vantone Eco-city based in the Binhai district of Tianjin. A newly developed zone which is part of the massive TEDA development project in Tianjin (
The project aims to reach the zero-energy building standard by significantly reduce building energy consumption through the design, use of clean energy, wind energy, solar energy and geothermal energy as an alternative to conventional energy of burning fossil fuels to supply the building with the energy required. The ultimate goal of such design is to be completely be self sufficient without the need for municipal supply.

The low energy building design practice.
The goal was to design a zero energy consumption building from the ground up, and by doing so give full consideration to the needs of the various energy-saving technologies. The design  strives at a combination of modeling techniques and technology to provide this. For example: due to shortage of land, the project will provide the building electricity demands via photovoltaic panels set on the roof; combined with the simulated data of the building site wind environment, the layout of the building accommodates natural ventilation via air vents in the spring and autumn, this use of natural ventilation reduces air conditioning energy consumption.

Community staff relaxing under natural light

Large ceiling window provides light on the 2nd floor

Lobby from stairway

Wideangle shot of interior lobby highlighting use of Parklex panels on the walls and ceiling.

Angular geometry of the external Parklex timber facade

The community center is the first completed building on site and belongs to a much larger development of residential blocks which can be seen in the background


Vanke properties – Qingdao sales center

Vanke sales office environment
Recent shoot of a sales office in Qingdao by Vanke development, China largest real estate developer.
This phase one building completed Octoberr 2011, serves as a showcase and sales center for the larger residential community being constructed on the same site and due for completion in 2013.
Facts of the project.
  • Client is Qingdao Vanke Properties Co., Ltd.
  • Ssales office of Qingdao Vanke Licang New Town first-stage Project.
  • The architect is Gao Yingdong of Shanghai Yuangou Architects Office.
  • Construction by Beijing Honghengji Curtain wall Decoration Engineering Co., Ltd. using exterior Parklex Panels.
  • 2,450 square meters of Parklex panels used
  • The total cost of building is RMB 20,000,000 yuan.
  • It’s part of a 5,000 square meter site

Vanke sales office environment

Cleaner wheels dustbin past smiling hostess staff at the qingdao vanke sales center

Vanke sales office overview

Wideangle elevation of sales center


HDR Architectural shoot Beijing

Elevation image relying heavily on HDR processing

Architectural Photography shoot for Parklex last week. Their wood facade system here employed behind a glazed curtain wall.

I started using Photomatrix HDR software for these images instead of the usual Photoshop HDR pro inbuilt feature.  Photomatrix is a software hailed by creators of the more extreme overindulgant togs looking for that surreal painterly effect.  But with a little restraint can actually be tamed to produce a more realistic view (i.e. what we actually see) and there fore more suitable for use in architectural photography. This is down to the dynamic range limitations of camera sensors.

  • Compared to a camera sensor the human eye has a dynamic range that can encompass a lot more (example: a view where we can see details in the darkness and still see details in the brightness would require a camera to expose two shots at different exposures, one to capture the shadows and one to capture the highlights, as both do not fall within the range a camera can capture in one exposure).  Actually as I write this I just found a wiki article on the human eye stating that the human eye has a dynamic range of just 6 stops, below the 10 typical of modern professional DSLR’s. Which makes me think that our brain is perhaps processing a range of captures that result in what we see, which may be a part of the reason why in the morning when we first open our eyes our vision is severely hampered and things seem to bright and with too much contrast.  In effect what we see is a composite HDR image. This requires more thought… will write more later.Actually this article on dynamic range states that the eye has a range of about 17 stops which would make more sense, interesting technical reading at Eye to Eye Cameras and Vision, goes into how our vision is comprised from rods in our eyeballs to the methods the brain uses to interpret the information.

I wouldn’t say Photomatrix is purely a image processor as it seems to add it’s own effects that are add-ons rather than image tone generated purely from algorithms working on the images you feed it. i.e it seems to add some special effects of its own. But these can be tamed fairly easily with manipulations of its sliders, to get acceptable non-surreal images. And the rendering I get from it far surpass what Photoshop produces. For some reason colors tend to go awry a little with the photoshop produced HDR images and the details are less spectacular and at the same time less balanced. I think Adobe has spent little time developing this side of things and would not be surprised if future versions of their HDR Pro plugin are based on offerings by the likes of the people behind Photomatrix.

The few shots below I think vary on the scales of realism but while some would be better suited to an advertising backdrop image than for architectural representation purposes.   The clients favorite was the interior image with the sunlight wrapping round the curved wood facade towards the camera.

As with all things your sense of taste can easily become lost after working hours on a couple of HDR images, and you can wake up in the morning and find that great work you worked into the night for looks like cheap kitsch Google+ fanboy imagery. I’d be interested in your comments…



interior view of curtain wall and timber facade

Architectural view between skins of a building with sun filtering through.

HDR version


Elevation image relying heavily on HDR processing

With HDR

Non-HDR version